Hp Sbw Vs Oca

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Hp Sbw Vs Oca

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EDIT 10/22 - Now that we have these new berries out, our potential damages will change quite a bit. I will update with a new analysis once I do more testing on the berries themselves (which will unfortunately probably take a while).

TL;DR summary at bottom Decided I'd try and take a look at exactly how Hanzo's damage plays out. Note that I had to rely on using Hanzo's practice mode SBW; while I feel there is probably no difference between practice mode SBW and the real thing in terms of mechanics, there's always that 'slight' chance that Toast messed something up. Once again, I'm confused as heck how they decided to do things lol. Skill Block: Throws a dagger at the enemy frontline, dealing physical damage equal to (81/150/250)% of attack power based on the chain number. Passive: When a Hero's skill block is used, the Hero will deal neutral damage equal to 10% of the Hero's HP. When a block is used after an ally's chain-3 skill, the enemies' armor will be decreased by 5% of Hero's HP and the enemies will lose all buffs. Tema Mata Untuk Hp Nokia C3 here. SBW: (Passive Activated) Neutral Damage +50%, 4 Shurikens thrown.

For those who don't know, SBW activates after chasing a 3 chain, resulting in a tornado animation that overwrites his regular chains. This sounds like it should be pretty straightforward. Without SBW, you use a Hanzo block, you do 10% of Hanzo's HP in neutral + whatever his chain. If you have SBW, you'd do 10%/ 150%/4 = 60% of Hanzo's HP in neutral damage. Obviously, it's not like that or I wouldn't be writing this. Let's take a look at his actual blocks. • Chain 1 throws 3 tiny non-piercing shurikens, each one dealing 27% HA in physical damage for a total of 81%.

• Chain 2 throws 1 medium shuriken that pierces, dealing 150% HA. • Chain 3 throws 1 large shuriken that pierces, dealing 250%. The thing to note about these skill blocks is that Hanzo's 10% HP as neutral damage applies on a per hit basis.

That means chain 1 actually deals 30% HP as neutral damage to the front line because he throws 3 shurikens. Chains 2 and 3 only apply his%HP once, but pierce. But who cares about that, right? It's all about the SBW. Which is where I have no idea where Toast gets its numbers. When Hanzo does his tornado shit, he throws 2 small shurikens, 1 medium shuriken, and 1 large shuriken. The 2 small shurikens only seem to hit front line; the medium and large shuriken pierce. Hp Dvd840 Lightscribe Driver Download.

All 4 shurikens deal the same amount of damage. What is strange about these is that these numbers don't really match up with anything. The neutral damage that each shuriken does is not equal to 10% of Hanzo's HP nor 15%. It is equal to 22.5%. My Hanzo with 2721 HP with SBW equipped in practice mode deals 612 neutral damage per SBW shuriken.

Without the SBW proc, he deals 272 neutral damage. According to an old post by CQLip Hanzo's passive is supposed to do 15% base, but mine deals 10% base and 22.5% base while spinning.

This means that, over 4 shurikens, he deals 90% of his HP to the front line and 45% of his HP to the back line (via the medium and large shurikens). This means that not only is Hanzo pretty good at dealing piercing damage (with +MAX, +46% HP, that's 5562 neutral damage, 3337 in PvC), he is a pretty capable front line killer (). In addition to that, he deals physical damage with his shurikens. Here, Toast continues to be confusing because his shurikens deal different amounts of physical damage depending on if you proc his SBW with a 1 chain or a 2/3 chain. - If you proc his SBW with a 1 chain, each shuriken will deal 62.5% HA in physical damage for a total of 250% HA to the front line. - If you proc his SBW with a 2/3 chain, each shuriken will deal 40% HA in physical damage for a total of 160% HA to the front line.